![]() ![]() ![]() Font.pak file is located at jp/font folder in data01.cpk file for psp. Now, we need a way to make the font smaller. I couldn't succeed, maybe you can.ĮDIT8: eboot.bin edit for longer strings done thanks to super duper script editor 2 and Mikotolli. lin_compiler -d -dr2 e00_001_180.lin e00_001_180.txt this command line should give you the first dialogues in a text file.ĮDIT7: 2 links to help me edit eboot.bin to accomadate for longer strings. this way you can easily edit, insert stuff. PPSSPP debugger might help to overcome 28 char limit but i couldnt succeed.ĮDIT6: Tools to extract. Need help.ĮDIT4: Demonstration of the problem, on psp:ĮDIT5: Forgot to say, first scripts are in file e00_001_180.lin so you can view your changes instantly from there. For comma change 2C 00 to 01 30.ĮDIT3: New video added with corrected characters, still can't solve the issue where the text goes to the next line when 28 character limit is hit, i guess it is hardcoded. I am now trying to solve the problem where some characters like "?" "," isn't displayed.ĮDIT2: Question mark display is corrected, just change hex 3F 00 to 1F FF in the relevant. bms file.Īlso, to see the japanese text in psp version, use wxMEdit as hex editor, choose Unicode 16 bit little Endian encoding and see the text and change it to whatever you like. ![]() I would love a working english psp version.ĮDIT: Here are some more info, thanks to we can now unpack the. Please mess with the files and share me what you succeeded. There are some weird characters and text is cut off at the half of the screen. Ģ)Having a look at PSP ISO via UMDGen you can see data00.cpk and data01.cpk, both can be decrpyted with the same method above.ģ)I copied back the Dr2/data/us/script folder in vita to jp/script in data01.cpk of psp.Ĥ)Encrypted the contents back to data01.cpk again as explained in wiki above.ĥ)Replaced the data01.cpk in UMDGen and saved the psp iso back.Ħ)Here is the result, more stuff needed for backport. Here is what i got so far:ġ)There is a big DR_us.cpk file on Vita dump. As we can now dump Vita games, i wanted to have a look at Vita Danganronpa 2 with the aim of backporting the English translation to PSP. ![]()
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